1#ifndef Steady_State_Tournament_h
2#define Steady_State_Tournament_h
37 SelectionOperatorP selRandomOp, selWorstOp;
40typedef boost::shared_ptr<SteadyStateTournament> SteadyStateTournamentP;
Steady state algorithm with tournament elimination operator.
bool advanceGeneration(StateP state, DemeP deme)
Perform a single generation on a single deme.
void registerParameters(StateP state)
Register algorithm's parameters (if any).
bool initialize(StateP state)
Initialize the algorithm, read parameters from the system, do a sanity check.
uint nTournament_
tournament size